2D (left,top,right,bottom) rectangle structure - Double More...

#include <rect.h>

+ Inheritance diagram for clan::Rectd:

Public Member Functions

 Rectd ()
 
 Rectd (const Pointx< double > &p, const Sizex< double > &size)
 
 Rectd (const Rectx< double > &rect)
 
 Rectd (const Rectx< float > &rect)
 
 Rectd (const Rectx< int > &rect)
 
 Rectd (const Sizex< double > &s)
 
 Rectd (const Sizex< float > &s)
 
 Rectd (const Sizex< int > &s)
 
 Rectd (double new_left, double new_top, const Sizex< double > &size)
 
 Rectd (double new_left, double new_top, double new_right, double new_bottom)
 
- Public Member Functions inherited from clan::Rectx< double >
 Rectx ()
 Constructs an rectangle.
 
 Rectx (const Pointx< double > &p, const Sizex< double > &size)
 Constructs an rectangle.
 
 Rectx (const Rectx< double > &rect)
 Constructs an rectangle.
 
 Rectx (const Rectx< double > &rect)
 
 Rectx (const Rectx< float > &rect)
 Constructs an rectangle.
 
 Rectx (const Rectx< float > &rect)
 
 Rectx (const Rectx< int > &rect)
 Constructs an rectangle.
 
 Rectx (const Sizex< double > &s)
 Constructs an rectangle.
 
 Rectx (double new_left, double new_top, const Sizex< double > &size)
 Constructs an rectangle.
 
 Rectx (double new_left, double new_top, double new_right, double new_bottom)
 Constructs an rectangle.
 
Rectx< double > & apply_alignment (Origin origin, double x, double y)
 Applies an origin and offset pair to this rectangle.
 
Rectx< double > & bounding_rect (const Rectx< double > &rect)
 Calculates the bounding rectangle of the rectangles.
 
Rectx< double > & clip (const Rectx< double > &cr)
 Clip according to the specified clip rectangle.
 
bool contains (const Vec2< double > &p) const
 Returns true if the rectangle contains the point.
 
Rectx< double > & expand (const double &expand)
 Expand the rectangle.
 
Rectx< double > & expand (const double &expand_left, const double &expand_top, const double &expand_right, const double &expand_bottom)
 Expand the rectangle.
 
Rectx< double > & expand (const double &left_and_right, const double &top_and_bottom)
 Expand the rectangle.
 
Pointx< double > get_bottom_left () const
 Returns the bottom-left point outside the rectangle.
 
Pointx< double > get_bottom_right () const
 Returns the bottom-right point outside the rectangle.
 
Pointx< double > get_center () const
 Returns the center point of the rectangle.
 
double get_height () const
 Returns the height of the rectangle.
 
Rectx< double > get_rot_bounds (const Vec2< double > &hotspot, const Angle &angle) const
 Returns another Rectx<Type> containing a rotated version of this one.
 
Rectx< double > get_rot_bounds (Origin origin, double x, double y, const Angle &angle) const
 Returns another Rectx<Type> containing a rotated version of this one.
 
Sizex< double > get_size () const
 Returns the size of the rectangle.
 
Pointx< double > get_top_left () const
 Returns the top-left point inside the rectangle.
 
Pointx< double > get_top_right () const
 Returns the top-right point outside the rectangle.
 
double get_width () const
 Returns the width of the rectangle.
 
bool is_inside (const Rectx< double > &r) const
 Returns true if rectangle passed is inside this rectangle.
 
bool is_overlapped (const Rectx< double > &r) const
 Returns true if rectangle passed is overlapping or inside this rectangle.
 
Rectx< double > & normalize ()
 Normalize rectangle.
 
bool operator!= (const Rectx< double > &r) const
 Rect != Rect operator.
 
Rectx< double > operator* (const double &s) const
 Rect * operator.
 
Rectx< double > & operator*= (const double &s)
 Rect *= operator.
 
bool operator== (const Rectx< double > &r) const
 Rect == Rect operator.
 
Rectx< double > & overlap (const Rectx< double > &rect)
 Calculates the intersection of two rectangles.
 
Rectx< double > & set_bottom_right (const Vec2< double > &p)
 Sets the bottom-right point of the rectangle.
 
Rectx< double > & set_height (double height)
 Sets the height of the rectangle.
 
Rectx< double > & set_size (const Sizex< double > &size)
 Sets the size of the rectangle, maintaining top/left position.
 
Rectx< double > & set_top_left (const Vec2< double > &p)
 Sets the top-left point of the rectangle.
 
Rectx< double > & set_width (double width)
 Sets the width of the rectangle.
 
Rectx< double > & shrink (const double &left_right, const double &top_bottom)
 Shrink the rectangle.
 
Rectx< double > & shrink (const double &new_left, const double &new_top, const double &new_right, const double &new_bottom)
 Shrink the rectangle.
 
Rectx< double > & shrink (const double &shrink)
 Shrink the rectangle.
 
Rectx< double > & translate (const Rectx< double > &p)
 Translate the rect by another rect (only uses the left and top coords).
 
Rectx< double > & translate (const Sizex< double > &p)
 Translate the rect.
 
Rectx< double > & translate (const Vec2< double > &p)
 Translate the rect.
 
Rectx< double > & translate (double x, double y)
 Translate the rect.
 

Additional Inherited Members

- Static Public Member Functions inherited from clan::Rectx< double >
static Rectx< double > ltrb (double left, double top, double right, double bottom)
 
static Rectx< double > xywh (double x, double y, double width, double height)
 
- Public Attributes inherited from clan::Rectx< double >
double bottom
 Y2-coordinate (point outside the rectange)
 
double left
 X1-coordinate (left point inside the rectangle)
 
double right
 X2-coordinate (point outside the rectangle)
 
double top
 Y1-coordinate (top point inside the rectangle)
 

Detailed Description

2D (left,top,right,bottom) rectangle structure - Double

Constructor & Destructor Documentation

◆ Rectd() [1/10]

clan::Rectd::Rectd ( )
inline

◆ Rectd() [2/10]

clan::Rectd::Rectd ( const Sizex< int > &  s)
inline

◆ Rectd() [3/10]

clan::Rectd::Rectd ( const Sizex< float > &  s)
inline

◆ Rectd() [4/10]

clan::Rectd::Rectd ( const Sizex< double > &  s)
inline

◆ Rectd() [5/10]

clan::Rectd::Rectd ( double  new_left,
double  new_top,
double  new_right,
double  new_bottom 
)
inline

◆ Rectd() [6/10]

clan::Rectd::Rectd ( const Pointx< double > &  p,
const Sizex< double > &  size 
)
inline

◆ Rectd() [7/10]

clan::Rectd::Rectd ( const Rectx< int > &  rect)
inline

◆ Rectd() [8/10]

clan::Rectd::Rectd ( const Rectx< float > &  rect)
inline

◆ Rectd() [9/10]

clan::Rectd::Rectd ( const Rectx< double > &  rect)
inline

◆ Rectd() [10/10]

clan::Rectd::Rectd ( double  new_left,
double  new_top,
const Sizex< double > &  size 
)
inline

The documentation for this class was generated from the following file: